Now mostly working with GUECS but shaders are still busted. Have to find out why they stopped working.
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@ -5,7 +5,6 @@
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#include <SFML/Graphics.hpp>
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#include <unordered_map>
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#include <memory>
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#include "matrix.hpp"
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#include <nlohmann/json.hpp>
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namespace shaders {
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