Now mostly working with GUECS but shaders are still busted. Have to find out why they stopped working.

This commit is contained in:
Zed A. Shaw 2025-05-10 11:06:38 -04:00
parent a5f6a82611
commit ac22a11c9f
27 changed files with 162 additions and 1210 deletions

View file

@ -2,7 +2,7 @@
#include <string>
#include "game_engine.hpp"
#include "guecs.hpp"
#include <guecs/ui.hpp>
using std::string;
@ -14,8 +14,8 @@ class GUI {
sf::RenderWindow $window;
guecs::UI $gui;
std::wstring $status;
DinkyECS::Entity $log;
DinkyECS::Entity $hp_bar;
guecs::Entity $log;
guecs::Entity $hp_bar;
bool $hit_error = false;
std::chrono::time_point<std::chrono::system_clock> $timer_end;