Now mostly working with GUECS but shaders are still busted. Have to find out why they stopped working.

This commit is contained in:
Zed A. Shaw 2025-05-10 11:06:38 -04:00
parent a5f6a82611
commit ac22a11c9f
27 changed files with 162 additions and 1210 deletions

View file

@ -5,9 +5,10 @@
#include <functional>
#include <source_location>
using std::string;
namespace dbc {
using std::string;
class Error {
public:
const string message;