Get the build fail to actually play and keep the building sound looping until the build is done.
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8 changed files with 8 additions and 9 deletions
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@ -25,7 +25,7 @@ public:
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SoundQuip() {};
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void load(nlohmann::json &data, const char *in_file);
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void load(nlohmann::json &data, const char *file_key, bool loop=false);
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void play();
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void stop();
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};
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