Get the build fail to actually play and keep the building sound looping until the build is done.

This commit is contained in:
Zed A. Shaw 2024-09-16 17:24:02 -04:00
parent 2035a6dd00
commit 95cd84b09d
8 changed files with 8 additions and 9 deletions

View file

@ -13,7 +13,6 @@ enum class GameState {
START, IDLE, IN_ROUND, DEAD, SUCCESS, FAILURE
};
enum class GameEvent {
BUILD_START, BUILD_SUCCESS,
BUILD_DONE, BUILD_FAILED, HIT