Get the build fail to actually play and keep the building sound looping until the build is done.

This commit is contained in:
Zed A. Shaw 2024-09-16 17:24:02 -04:00
parent 2035a6dd00
commit 95cd84b09d
8 changed files with 8 additions and 9 deletions

View file

@ -18,7 +18,7 @@ public:
template<typename... Types>
void event(E event, Types... args);
void state(S next_state) {
void state(S next_state)
_state = next_state;
}