Quick ability to set the countdown timer length.

This commit is contained in:
Zed A. Shaw 2025-04-23 01:04:00 -04:00
parent d4d8c780a4
commit 8a30fafabb
4 changed files with 21 additions and 6 deletions

View file

@ -4,16 +4,29 @@
#include "sound.hpp"
#include "textures.hpp"
#include "shaders.hpp"
#include <unistd.h>
int main()
int main(int argc, char *argv[])
{
int opt = 0;
int timer_seconds = 60 * 60;
while((opt = getopt(argc, argv, "-t:")) != -1) {
switch(opt) {
case 't':
timer_seconds = atoi(optarg) * 60;
fmt::println("Setting count down timer to {} seconds.", timer_seconds);
break;
}
}
sound::init();
shaders::init();
textures::init();
GameEngine game{100};
auto backend = SFMLBackend(game);
GUI gui(backend);
GUI gui(backend, timer_seconds);
auto builder = Builder(gui, game);
backend.startup();