Quick fix for the clock to not start right away.

This commit is contained in:
Zed A. Shaw 2024-09-27 16:34:58 -04:00
parent fff4e0fbee
commit 678f5cc917

View file

@ -56,7 +56,7 @@ class SFMLBackend {
sf::Sprite start_button;
sf::Texture start_texture;
std::chrono::time_point<std::chrono::system_clock> clock_start;
Button buttons = Button::NONE;
Button buttons = Button::STOP;
int hit_points = 50;
sf::Font font;
GameEngine &game;