Improve the GameEngine test.
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1 changed files with 22 additions and 1 deletions
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@ -41,10 +41,31 @@ TEST_CASE("brainfuck loop test", "[brainfuck]") {
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REQUIRE(output == expected);
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REQUIRE(output == expected);
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}
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}
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TEST_CASE("game engine can start and take hit", "[brainfuck]") {
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TEST_CASE("game engine can start and take hit", "[game_engine]") {
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// test fails on purpose right now
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// test fails on purpose right now
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GameEngine game{4};
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GameEngine game{4};
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string err{"error"};
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string err{"error"};
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game.start_round();
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game.hit(err);
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game.hit(err);
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game.end_round();
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REQUIRE(game.is_dead() == true);
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REQUIRE(game.is_dead() == true);
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}
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}
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TEST_CASE("", "[game_engine]") {
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// test fails on purpose right now
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GameEngine game{100};
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string err{"error"};
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game.start_round();
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game.hit(err);
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game.end_round();
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REQUIRE(game.hit_points < 100);
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REQUIRE(game.is_dead() == false);
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game.start_round();
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game.end_round();
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REQUIRE(game.hit_points == 100);
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REQUIRE(game.is_dead() == false);
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}
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