Logging for the FSM works better now.

This commit is contained in:
Zed A. Shaw 2024-09-16 07:05:40 -04:00
parent 0aeb5b4ceb
commit 40ba7f0b66
3 changed files with 3 additions and 4 deletions

View file

@ -6,8 +6,6 @@
#include "game_engine.hpp"
#include <cassert>
#define FSM_DEBUG 1
const auto ERROR = fmt::emphasis::bold | fg(fmt::color::red);
using namespace fmt;