Updated to use the latest libgit2 1.9.0 and GCC14.

This commit is contained in:
Zed A. Shaw 2025-04-16 23:44:22 -04:00
parent 62785d463c
commit 2d81f900be
10 changed files with 29 additions and 35 deletions

View file

@ -10,7 +10,6 @@
const auto ERROR = fmt::emphasis::bold | fg(fmt::color::red);
using namespace fmt;
using namespace std;
GameEngine::GameEngine(int hp) : starting_hp(hp) {
@ -21,13 +20,13 @@ int GameEngine::determine_damage(string &type) {
try {
return damage_types.at(type);
} catch(std::out_of_range &err) {
print(ERROR, "BAD DAMAGE TYPE {}\n", type);
fmt::print(ERROR, "BAD DAMAGE TYPE {}\n", type);
return 0;
}
}
void GameEngine::reset() {
println("!!!!!!! RESET hit_points={}, max={}", hit_points, max_hp());
fmt::println("!!!!!!! RESET hit_points={}, max={}", hit_points, max_hp());
if(free_death) {
hit_points = max_hp() * 0.5f;
} else {
@ -35,7 +34,7 @@ void GameEngine::reset() {
hit_points = max_hp();
}
println("!!!!!!!! AFTER RESET hit_points={}, max={}", hit_points, max_hp());
fmt::println("!!!!!!!! AFTER RESET hit_points={}, max={}", hit_points, max_hp());
free_death = false;
}