Sounds are working...BUT...I have to make ones I own so hang on until I do that.
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7309ec2f40
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268d8abf52
5 changed files with 75 additions and 11 deletions
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@ -66,7 +66,7 @@ void Builder::run_build(GameEngine &game, const char* command) {
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// refactor this
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if(game.is_dead()) {
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gui.output(format("YOU DIED!\n"));
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gui.you_died();
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}
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}
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}
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@ -75,9 +75,9 @@ void Builder::run_build(GameEngine &game, const char* command) {
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int rc = pclose(build_out);
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if(rc == 0) {
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gui.output("BUILD FINISHED!");
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gui.build_works();
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} else {
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gui.output(format("!!! BUILD FAILED. Your command correct? '{}'", command));
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gui.build_failed(command);
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}
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stats_out.close();
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@ -107,7 +107,7 @@ void Builder::run(const char *git_path, const char *build_cmd) {
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fileWatcher->watch();
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if(listener->changes) {
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gui.output("############# START ############");
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gui.building();
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std::this_thread::sleep_for(std::chrono::milliseconds(100));
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gui.output(format("CHANGES! Running build {}", build_cmd));
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run_build(game, build_cmd);
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