GUECS: Minimal components from zedcaster that will let me make a GUI for a game.
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28 changed files with 2528 additions and 30 deletions
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color.hpp
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15
color.hpp
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#pragma once
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#include <SFML/Graphics/Color.hpp>
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namespace ColorValue {
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const sf::Color BLACK{0, 0, 0};
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const sf::Color DARK_DARK{10, 10, 10};
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const sf::Color DARK_MID{30, 30, 30};
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const sf::Color DARK_LIGHT{60, 60, 60};
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const sf::Color MID{100, 100, 100};
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const sf::Color LIGHT_DARK{150, 150, 150};
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const sf::Color LIGHT_MID{200, 200, 200};
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const sf::Color LIGHT_LIGHT{230, 230, 230};
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const sf::Color WHITE{255, 255, 255};
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const sf::Color TRANSPARENT = sf::Color::Transparent;
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}
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