Test suite now accurately runs the GameEngine FSM for multiple rounds.
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07a212d9d7
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07553400f5
6 changed files with 50 additions and 18 deletions
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@ -83,7 +83,7 @@ void Builder::building(BuildEvent ev) {
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gui.build_works();
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} else {
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game.event(GameEvent::BUILD_FAILED);
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gui.build_failed(true, build_cmd);
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gui.build_failed(!game.is_dead(), build_cmd);
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}
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build_out = NULL;
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