.. |
ansi_parser.cpp
|
Minor fixes to make initializing the terminal more consistent and to remove a magic number for wall limits.
|
2024-12-04 08:19:04 -05:00 |
components.cpp
|
First coverage reports. Tests don't get near enough coverage but running the program does.
|
2024-11-29 09:41:02 -05:00 |
config.cpp
|
Very simple items system to get into the inventory work.
|
2025-01-01 13:21:01 -05:00 |
config.json
|
Basic config system from a json file but it's got serious issues. Can't copy construct it because of the variable blocking copying, and it can't even be put into the dinkyecs in any way.
|
2024-11-02 21:14:58 -04:00 |
dbc.cpp
|
Initial commit that has most of what I need.
|
2024-09-24 18:28:01 -04:00 |
dijkstra.json
|
Fixed a bunch of random little bugs everywhere.
|
2024-12-05 10:38:25 -05:00 |
dinkyecs.cpp
|
Event system now accepts any data and the GUI receives simpler events with data for them.
|
2024-11-07 09:16:21 -05:00 |
fsm.cpp
|
Conver to using \ for member variables in classes. In structs just use the name.
|
2024-10-03 17:05:23 -04:00 |
gui.cpp
|
Results of today's code review session.
|
2025-01-05 15:07:30 -05:00 |
inventory.cpp
|
Results of today's code review session.
|
2025-01-05 15:07:30 -05:00 |
lighting.cpp
|
Lighting is working way better and now for world generation work.
|
2024-12-28 12:04:21 -05:00 |
map.cpp
|
A bit of late night work designing the little iterators.
|
2024-12-14 11:00:52 -05:00 |
matrix.cpp
|
Basic inventory system working and can pick up items but needs to be reflected in the UI next.
|
2025-01-03 13:41:57 -05:00 |
panel.cpp
|
Minor fixes to make initializing the terminal more consistent and to remove a magic number for wall limits.
|
2024-12-04 08:19:04 -05:00 |
pathing.cpp
|
Results of today's code review session.
|
2025-01-05 15:07:30 -05:00 |
render.cpp
|
I think the actual map drawing is more of a view thing than in the system, so I've moved it to the MapViewUI out of system.
|
2024-12-31 06:18:25 -05:00 |
save.cpp
|
Test coverage back and save system should work again but have to confirm it in-game.
|
2024-12-02 09:58:54 -05:00 |
sound.cpp
|
Very simple items system to get into the inventory work.
|
2025-01-01 13:21:01 -05:00 |
spatialmap.cpp
|
Results of today's code review session.
|
2025-01-05 15:07:30 -05:00 |
tilemap.cpp
|
World builder now loads the tile map json and usese the keys to figure out how to randomize the floor configurations.
|
2024-12-28 13:25:23 -05:00 |
worldbuilder.cpp
|
fixed the map generator doing paths that hit the edge which made it look like the map was out of bounds.
|
2024-12-28 12:37:19 -05:00 |