roguish/systems.hpp

17 lines
682 B
C++

#pragma once
#include "dinkyecs.hpp"
#include "map.hpp"
#include "components.hpp"
#include <ftxui/dom/canvas.hpp>
using namespace Components;
namespace System {
void motion(DinkyECS::World &world, Map &game_map);
void combat(DinkyECS::World &world, Player &player);
void death(DinkyECS::World &world);
void enemy_pathing(DinkyECS::World &world, Map &game_map, Player &player);
void draw_map(DinkyECS::World &world, Map &game_map, ftxui::Canvas &canvas, size_t view_x, size_t view_y);
void draw_entities(DinkyECS::World &world, Map &game_map, ftxui::Canvas &canvas, const Point &cam_orig, size_t view_x, size_t view_y);
void init_positions(DinkyECS::World &world);
}