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ed9d0de8e0
roguish
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tests
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Zed A. Shaw
ed9d0de8e0
Event system now accepts any data and the GUI receives simpler events with data for them.
2024-11-07 09:16:21 -05:00
..
ansi_parser.cpp
Now have a working config manager that can exist in the world properly.
2024-11-03 05:57:35 -05:00
collider.cpp
Refactor some code to have better naming and move Point and related point things into their own .hpp.
2024-10-26 18:26:42 -04:00
config.cpp
Almost working save sytem but the data I store is totally wrong. I need to also save the entity IDs being used and map them to the components.
2024-11-05 02:38:36 -05:00
config.json
Basic config system from a json file but it's got serious issues. Can't copy construct it because of the variable blocking copying, and it can't even be put into the dinkyecs in any way.
2024-11-02 21:14:58 -04:00
dbc.cpp
Initial commit that has most of what I need.
2024-09-24 18:28:01 -04:00
dijkstra.json
Dijkstra thing is working on a sample map.
2024-09-26 17:56:40 -04:00
dinkyecs.cpp
Event system now accepts any data and the GUI receives simpler events with data for them.
2024-11-07 09:16:21 -05:00
fsm.cpp
Conver to using \ for member variables in classes. In structs just use the name.
2024-10-03 17:05:23 -04:00
map.cpp
Mostly working prototype that uses FTXUI to render to SFML and then plays a sound when you hit a wall.
2024-10-02 16:56:06 -04:00
save.cpp
Kind of working save now, but does have problems with dead things.
2024-11-06 15:06:10 -05:00
sound.cpp
Need the hit.wav to be mono, but now we have a sound we can move around, just not sure how to place it based on the visuals.
2024-10-28 19:46:55 -04:00