16 lines
		
	
	
	
		
			195 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
	
		
			195 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| namespace Events {
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|   enum GUI {
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|     START, COMBAT, LOOT, DEATH
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|   };
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| 
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|   struct Combat {
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|     int player_did;
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|     int enemy_did;
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|   };
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| 
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|   struct Death {
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|     int placeholder = 0;
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|   };
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| }
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