roguish/tests
2025-01-14 16:21:41 -05:00
..
ansi_parser.cpp Turned on all the warnings I could handle and made them into errors then fixed them all. Worldbuilder needs a refactor in random_path. 2025-01-10 15:22:37 -05:00
components.cpp Fixed up building enemies and items using componentsin the JSON. 2025-01-09 14:01:40 -05:00
config.cpp Very simple items system to get into the inventory work. 2025-01-01 13:21:01 -05:00
config.json Basic config system from a json file but it's got serious issues. Can't copy construct it because of the variable blocking copying, and it can't even be put into the dinkyecs in any way. 2024-11-02 21:14:58 -04:00
dbc.cpp Initial commit that has most of what I need. 2024-09-24 18:28:01 -04:00
dijkstra.json Fixed a bunch of random little bugs everywhere. 2024-12-05 10:38:25 -05:00
dinkyecs.cpp Turned on all the warnings I could handle and made them into errors then fixed them all. Worldbuilder needs a refactor in random_path. 2025-01-10 15:22:37 -05:00
fsm.cpp Turned on all the warnings I could handle and made them into errors then fixed them all. Worldbuilder needs a refactor in random_path. 2025-01-10 15:22:37 -05:00
gui.cpp Initial changes to clean up the code. 2025-01-10 11:12:14 -05:00
inventory.cpp Initial changes to clean up the code. 2025-01-10 11:12:14 -05:00
lighting.cpp Mostly cleaned up world get to handle more rooms and paths, but rando_rect needs to be actually random. 2025-01-12 14:57:54 -05:00
map.cpp Mostly cleaned up world get to handle more rooms and paths, but rando_rect needs to be actually random. 2025-01-12 14:57:54 -05:00
matrix.cpp Implemented configurable randomization in the world builder, and then got the beginning of devices to work for the next part of going down a level through stairs. 2025-01-14 16:21:41 -05:00
matrix2.cpp Fix up a few operator things in amit's code. 2025-01-11 15:07:25 -05:00
panel.cpp Turned on all the warnings I could handle and made them into errors then fixed them all. Worldbuilder needs a refactor in random_path. 2025-01-10 15:22:37 -05:00
pathing.cpp Results of today's code review session. 2025-01-05 15:07:30 -05:00
render.cpp I think the actual map drawing is more of a view thing than in the system, so I've moved it to the MapViewUI out of system. 2024-12-31 06:18:25 -05:00
save.cpp Game now loads random enemies and items into rooms but in rudimentary way. Need to now randomize more of it and make it more robust so only changing the .json is needed to get new effects and enemies. 2025-01-06 15:20:54 -05:00
sound.cpp Very simple items system to get into the inventory work. 2025-01-01 13:21:01 -05:00
spatialmap.cpp Results of today's code review session. 2025-01-05 15:07:30 -05:00
tilemap.cpp Game now loads random enemies and items into rooms but in rudimentary way. Need to now randomize more of it and make it more robust so only changing the .json is needed to get new effects and enemies. 2025-01-06 15:20:54 -05:00
worldbuilder.cpp Game now loads random enemies and items into rooms but in rudimentary way. Need to now randomize more of it and make it more robust so only changing the .json is needed to get new effects and enemies. 2025-01-06 15:20:54 -05:00