roguish/tests
2025-01-09 14:01:40 -05:00
..
ansi_parser.cpp Minor fixes to make initializing the terminal more consistent and to remove a magic number for wall limits. 2024-12-04 08:19:04 -05:00
components.cpp Fixed up building enemies and items using componentsin the JSON. 2025-01-09 14:01:40 -05:00
config.cpp Very simple items system to get into the inventory work. 2025-01-01 13:21:01 -05:00
config.json Basic config system from a json file but it's got serious issues. Can't copy construct it because of the variable blocking copying, and it can't even be put into the dinkyecs in any way. 2024-11-02 21:14:58 -04:00
dbc.cpp Initial commit that has most of what I need. 2024-09-24 18:28:01 -04:00
dijkstra.json Fixed a bunch of random little bugs everywhere. 2024-12-05 10:38:25 -05:00
dinkyecs.cpp Event system now accepts any data and the GUI receives simpler events with data for them. 2024-11-07 09:16:21 -05:00
fsm.cpp Conver to using \ for member variables in classes. In structs just use the name. 2024-10-03 17:05:23 -04:00
gui.cpp Game now loads random enemies and items into rooms but in rudimentary way. Need to now randomize more of it and make it more robust so only changing the .json is needed to get new effects and enemies. 2025-01-06 15:20:54 -05:00
inventory.cpp Results of today's code review session. 2025-01-05 15:07:30 -05:00
lighting.cpp Game now loads random enemies and items into rooms but in rudimentary way. Need to now randomize more of it and make it more robust so only changing the .json is needed to get new effects and enemies. 2025-01-06 15:20:54 -05:00
map.cpp Game now loads random enemies and items into rooms but in rudimentary way. Need to now randomize more of it and make it more robust so only changing the .json is needed to get new effects and enemies. 2025-01-06 15:20:54 -05:00
matrix.cpp Fixed up building enemies and items using componentsin the JSON. 2025-01-09 14:01:40 -05:00
panel.cpp Minor fixes to make initializing the terminal more consistent and to remove a magic number for wall limits. 2024-12-04 08:19:04 -05:00
pathing.cpp Results of today's code review session. 2025-01-05 15:07:30 -05:00
render.cpp I think the actual map drawing is more of a view thing than in the system, so I've moved it to the MapViewUI out of system. 2024-12-31 06:18:25 -05:00
save.cpp Game now loads random enemies and items into rooms but in rudimentary way. Need to now randomize more of it and make it more robust so only changing the .json is needed to get new effects and enemies. 2025-01-06 15:20:54 -05:00
sound.cpp Very simple items system to get into the inventory work. 2025-01-01 13:21:01 -05:00
spatialmap.cpp Results of today's code review session. 2025-01-05 15:07:30 -05:00
tilemap.cpp Game now loads random enemies and items into rooms but in rudimentary way. Need to now randomize more of it and make it more robust so only changing the .json is needed to get new effects and enemies. 2025-01-06 15:20:54 -05:00
worldbuilder.cpp Game now loads random enemies and items into rooms but in rudimentary way. Need to now randomize more of it and make it more robust so only changing the .json is needed to get new effects and enemies. 2025-01-06 15:20:54 -05:00