roguish/scratchpad
2024-10-22 01:52:15 -04:00
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collider.cpp Tried out Google's AI response to the question of a C++ spatial hash and it kind of came close. This took some massaging but it could work. 2024-10-22 01:52:15 -04:00
flecstest.cpp Just wrote my own entity system to figure it out. 2024-10-10 17:34:33 -04:00
myecstest.cpp DinkyECS is now controlling the game and can handle multiple enemies easily. Next is to clean this up so it's not just one gross pile of code in the gui. 2024-10-16 15:01:53 -04:00