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ansi_parser.cpp
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Minor fixes to make initializing the terminal more consistent and to remove a magic number for wall limits.
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2024-12-04 08:19:04 -05:00 |
collider.cpp
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Now have more test for the base functionality but need to push render tests and find a way to test the GUI. I've also brought in sol2 for lua integration but not sure what to do with it.
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2024-11-30 10:43:25 -05:00 |
components.cpp
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First coverage reports. Tests don't get near enough coverage but running the program does.
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2024-11-29 09:41:02 -05:00 |
config.cpp
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Almost working save sytem but the data I store is totally wrong. I need to also save the entity IDs being used and map them to the components.
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2024-11-05 02:38:36 -05:00 |
config.json
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Basic config system from a json file but it's got serious issues. Can't copy construct it because of the variable blocking copying, and it can't even be put into the dinkyecs in any way.
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2024-11-02 21:14:58 -04:00 |
dbc.cpp
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Initial commit that has most of what I need.
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2024-09-24 18:28:01 -04:00 |
dijkstra.json
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Fixed a bunch of random little bugs everywhere.
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2024-12-05 10:38:25 -05:00 |
dinkyecs.cpp
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Event system now accepts any data and the GUI receives simpler events with data for them.
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2024-11-07 09:16:21 -05:00 |
fsm.cpp
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Conver to using \ for member variables in classes. In structs just use the name.
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2024-10-03 17:05:23 -04:00 |
gui.cpp
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Upgraded to the latest winlibs/gcc 14.
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2024-12-20 16:53:03 -05:00 |
lighting.cpp
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Fixing a stupid bug where it would crash because a fact wasn't in the world.
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2024-12-19 20:46:47 -05:00 |
map.cpp
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A bit of late night work designing the little iterators.
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2024-12-14 11:00:52 -05:00 |
matrix.cpp
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Upgraded to the latest winlibs/gcc 14.
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2024-12-20 16:53:03 -05:00 |
panel.cpp
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Minor fixes to make initializing the terminal more consistent and to remove a magic number for wall limits.
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2024-12-04 08:19:04 -05:00 |
pathing.cpp
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A bit of late night work designing the little iterators.
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2024-12-14 11:00:52 -05:00 |
render.cpp
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Fixing a stupid bug where it would crash because a fact wasn't in the world.
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2024-12-19 20:46:47 -05:00 |
save.cpp
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Test coverage back and save system should work again but have to confirm it in-game.
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2024-12-02 09:58:54 -05:00 |
sound.cpp
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Removed the ambient sound until I can redesign it.
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2024-11-08 13:24:31 -05:00 |
tilemap.cpp
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Now have a configurable displayable tilemap to do better tiles.
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2024-12-24 01:36:25 -05:00 |
worldbuilder.cpp
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Iterators are now working far more reliably and have more extensive tests that randomize inputs and fuzz them to check they keep working.
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2024-12-15 19:38:16 -05:00 |