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4ed06b10b1
roguish
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scratchpad
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Zed A. Shaw
4ed06b10b1
Need the hit.wav to be mono, but now we have a sound we can move around, just not sure how to place it based on the visuals.
2024-10-28 19:46:55 -04:00
..
collider.cpp
Very basic collision and combat to work out the idea and a logging system on the left.
2024-10-25 20:49:11 -04:00
flecstest.cpp
Just wrote my own entity system to figure it out.
2024-10-10 17:34:33 -04:00
myecstest.cpp
DinkyECS is now controlling the game and can handle multiple enemies easily. Next is to clean this up so it's not just one gross pile of code in the gui.
2024-10-16 15:01:53 -04:00
testragel.cpp
Need the hit.wav to be mono, but now we have a sound we can move around, just not sure how to place it based on the visuals.
2024-10-28 19:46:55 -04:00
testragel.rl
Need the hit.wav to be mono, but now we have a sound we can move around, just not sure how to place it based on the visuals.
2024-10-28 19:46:55 -04:00