This website requires JavaScript.
Explore
Help
Sign in
games
/
roguish
Watch
1
Star
0
Fork
You've already forked roguish
0
Code
Issues
Pull requests
Projects
Releases
Packages
Wiki
Activity
Actions
19b8bf1850
roguish
/
scratchpad
History
Download ZIP
Download TAR.GZ
Zed A. Shaw
19b8bf1850
Totally a pile of garbage with a bunch of debug prints because I'm going to have to rewrite the renderer resizing to allow for any size image, not just the map. But this does display an image using averaged squares.
2024-11-21 02:49:58 -05:00
..
ansi_parser_normal.rl
This seems to be the best way to do this, but I kepts a few other experiments in scratchpad.
2024-11-01 04:08:16 -04:00
ansi_parser_scanner.rl
This seems to be the best way to do this, but I kepts a few other experiments in scratchpad.
2024-11-01 04:08:16 -04:00
collider.cpp
Very basic collision and combat to work out the idea and a logging system on the left.
2024-10-25 20:49:11 -04:00
flecstest.cpp
Just wrote my own entity system to figure it out.
2024-10-10 17:34:33 -04:00
img2ansi.cpp
Totally a pile of garbage with a bunch of debug prints because I'm going to have to rewrite the renderer resizing to allow for any size image, not just the map. But this does display an image using averaged squares.
2024-11-21 02:49:58 -05:00
testragel.cpp
Barely working ansi color codes parser but I _really_ don't like this one. Too much code to just get it to process correctly which means it'll be brittle as hell later.
2024-11-01 00:40:42 -04:00
testragel.rl
Barely working ansi color codes parser but I _really_ don't like this one. Too much code to just get it to process correctly which means it'll be brittle as hell later.
2024-11-01 00:40:42 -04:00