roguish/scratchpad
2024-11-21 02:49:58 -05:00
..
ansi_parser_normal.rl This seems to be the best way to do this, but I kepts a few other experiments in scratchpad. 2024-11-01 04:08:16 -04:00
ansi_parser_scanner.rl This seems to be the best way to do this, but I kepts a few other experiments in scratchpad. 2024-11-01 04:08:16 -04:00
collider.cpp Very basic collision and combat to work out the idea and a logging system on the left. 2024-10-25 20:49:11 -04:00
flecstest.cpp Just wrote my own entity system to figure it out. 2024-10-10 17:34:33 -04:00
img2ansi.cpp Totally a pile of garbage with a bunch of debug prints because I'm going to have to rewrite the renderer resizing to allow for any size image, not just the map. But this does display an image using averaged squares. 2024-11-21 02:49:58 -05:00
testragel.cpp Barely working ansi color codes parser but I _really_ don't like this one. Too much code to just get it to process correctly which means it'll be brittle as hell later. 2024-11-01 00:40:42 -04:00
testragel.rl Barely working ansi color codes parser but I _really_ don't like this one. Too much code to just get it to process correctly which means it'll be brittle as hell later. 2024-11-01 00:40:42 -04:00