roguish/sound.hpp
2024-10-30 18:54:51 -04:00

22 lines
513 B
C++

#pragma once
#include <string>
#include <filesystem>
#include <memory>
#include <unordered_map>
#include <SFML/Audio.hpp>
struct SoundPair {
sf::SoundBuffer buffer;
sf::Sound sound;
};
struct SoundManager {
std::filesystem::path $base_path;
std::unordered_map<std::string, SoundPair* > $sounds;
SoundManager(std::string base_path);
void load(const std::string name, const std::string path);
void play(const std::string name);
void playAt(const std::string name, float x, float y, float z);
};