Zed A. Shaw
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f223257aad
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Have to tweak when to test that true color is set, and also when to do it for the test.
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2024-11-03 01:21:00 -05:00 |
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Zed A. Shaw
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fd8180bc61
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Refactored the ansi_parser into a class that can be reused between render calls.
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2024-11-02 16:56:46 -04:00 |
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Zed A. Shaw
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e864e14eab
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Rendering with color is working now but still has problems with enabling/resetting the default colors.
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2024-11-02 06:02:13 -04:00 |
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Zed A. Shaw
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a36b187879
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Renderer of ANSI codes to SFML is now working. Does seem to be a little slow but that'll be easy to fix later.
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2024-11-02 03:53:33 -04:00 |
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Zed A. Shaw
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ae484bf425
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ANSI code renderer starts working but I have to make it utf8/wchar_t friendly.
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2024-11-01 18:07:47 -04:00 |
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Zed A. Shaw
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6ca4614fcb
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A bit better method of setting foreground vs. background.
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2024-11-01 04:15:37 -04:00 |
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Zed A. Shaw
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2d550978b8
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This seems to be the best way to do this, but I kepts a few other experiments in scratchpad.
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2024-11-01 04:08:16 -04:00 |
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Zed A. Shaw
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058ab23fa2
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This also does almost the same thing but using fgoto to switch between ansi and not.
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2024-11-01 01:08:26 -04:00 |
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Zed A. Shaw
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f32b39afe2
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Barely working ansi color codes parser but I _really_ don't like this one. Too much code to just get it to process correctly which means it'll be brittle as hell later.
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2024-11-01 00:40:42 -04:00 |
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