Zed A. Shaw
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e9277bf052
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Mostly cleaned up world get to handle more rooms and paths, but rando_rect needs to be actually random.
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2025-01-12 14:57:54 -05:00 |
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Zed A. Shaw
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222b39c403
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Fixed up building enemies and items using componentsin the JSON.
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2025-01-09 14:01:40 -05:00 |
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Zed A. Shaw
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9ce4fbd552
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Reworked the way that entities are loaded so they're more dynamic and can be configured without modifying C++code.
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2025-01-08 16:09:22 -05:00 |
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Zed A. Shaw
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ad143dca05
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Initial commit that has most of what I need.
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2024-09-24 18:28:01 -04:00 |
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