Zed A. Shaw
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28d19d80a2
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Fixed worldgen to only use tiles without collision in filling rooms, then a couple more changes to lighting so that if the light is <= 1 it just assumes the base light strength which ends up looking nicer and more like the kind of light I want.
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2024-12-29 04:53:59 -05:00 |
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Zed A. Shaw
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290affa49a
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Upgraded to the latest winlibs/gcc 14.
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2024-12-20 16:53:03 -05:00 |
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Zed A. Shaw
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e863bfa2fe
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Can now copy character codes.
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2024-12-12 10:27:27 -05:00 |
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Zed A. Shaw
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ffc787df64
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Designer is working great now, and this fixes a bunch of things about the mouse.
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2024-12-12 10:14:43 -05:00 |
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Zed A. Shaw
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f05f652c26
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Fixed the overflows and make the render handle SFML's weird window coordinates not matching world coordinates.
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2024-12-11 16:57:18 -05:00 |
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Zed A. Shaw
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cb2e766305
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Merge in changes from OSX.
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2024-12-11 12:00:15 -05:00 |
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Zed A. Shaw
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a9e25668fb
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Rought font extractor that probably has a memory error causing it to behave mysteriously, and the designer now uses a json file of the characters that will work.
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2024-12-11 11:56:37 -05:00 |
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Zed A. Shaw
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9ab064126f
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Before freetype2 use to iterate through the font's glyphs diretly.
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2024-12-09 08:25:16 -05:00 |
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Zed A. Shaw
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3de70f71f3
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Fix for OSX build.
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2024-12-08 13:18:09 -05:00 |
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Zed A. Shaw
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c483649e20
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Can actually use it to find glyphs now.
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2024-12-08 10:43:47 -05:00 |
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Zed A. Shaw
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0edd948101
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A barely working tool to find font characters and pick their color.
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2024-12-07 13:42:30 -05:00 |
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