Refactored the ansi_parser into a class that can be reused between render calls.

This commit is contained in:
Zed A. Shaw 2024-11-02 16:56:46 -04:00
parent e864e14eab
commit fd8180bc61
6 changed files with 68 additions and 27 deletions

View file

@ -1,7 +1,21 @@
#pragma once
#include <string_view>
#include <SFML/Graphics.hpp>
#include <codecvt>
typedef std::function<void(sf::Color bgcolor, sf::Color color, wchar_t ch)> WriteCB;
bool parse_ansi(std::wstring_view codes, sf::Color default_fg, sf::Color default_bg, WriteCB write);
class ANSIParser {
sf::Color $default_fg;
sf::Color $default_bg;
std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> $converter;
public:
ANSIParser(sf::Color default_fg, sf::Color default_bg);
// disable copying
ANSIParser(ANSIParser& ap) = delete;
bool parse(const std::string &screen, WriteCB write);
bool parse(std::wstring_view codes, WriteCB write);
};