Initial changes to clean up the code.
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8 changed files with 21 additions and 29 deletions
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@ -191,7 +191,8 @@ DinkyECS::Entity place_combatant(DinkyECS::World &world, Map &game_map, std::str
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auto &config = world.get_the<GameConfig>();
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auto enemy = world.entity();
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auto enemy_data = config.enemies[name];
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world.set<Position>(enemy, {game_map.place_entity(in_room)});
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auto pos = game_map.place_entity(in_room);
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world.set<Position>(enemy, {pos});
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if(enemy_data.contains("components")) {
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components::configure(world, enemy, enemy_data);
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