Game now loads random enemies and items into rooms but in rudimentary way. Need to now randomize more of it and make it more robust so only changing the .json is needed to get new effects and enemies.
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13 changed files with 119 additions and 76 deletions
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@ -190,7 +190,7 @@ TEST_CASE("prototype flood algorithm", "[matrix:flood]") {
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Map map(width,height);
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WorldBuilder builder(map);
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builder.generate();
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builder.generate_map();
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if(map.room_count() < 2) continue;
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@ -282,7 +282,7 @@ TEST_CASE("viewport iterator", "[matrix:viewport]") {
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size_t height = Random::uniform<size_t>(21, 25);
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Map map(width,height);
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WorldBuilder builder(map);
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builder.generate();
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builder.generate_map();
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size_t view_width = width/2;
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size_t view_height = height/2;
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