Removed the variable limit setting since it's never used and instead just have WALL_PATH_LIMIT.
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19 changed files with 50 additions and 58 deletions
3
save.hpp
3
save.hpp
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@ -11,13 +11,12 @@ namespace save {
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namespace fs = std::filesystem;
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struct MapData {
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int limit;
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size_t width;
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size_t height;
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std::vector<Room> rooms;
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Matrix walls;
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DEFINE_SERIALIZABLE(MapData, limit, width, height, rooms, walls);
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DEFINE_SERIALIZABLE(MapData, width, height, rooms, walls);
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};
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struct Facts {
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