Using an event for the device interaction is better. If I get to where there's tons of devices then I'll rethink it but right now this is less convoluted.
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@ -8,6 +8,6 @@
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"worldgen": {
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"enemy_probability": 20,
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"empty_room_probability": 20,
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"device_probability": 20
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"device_probability": 100
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}
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}
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