Barely working stripped down version of ScreenInteractive. Now to bring on the SFML events.
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9 changed files with 1070 additions and 7 deletions
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@ -3,8 +3,6 @@ NOTES:
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TODO:
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* panels and everything except renderer should use character coodinates
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* camera shake broken
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* draw_screen doesn't do x axis offset render
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* Can std::any be defaulted to a noop in the events?
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* Save file isn't saving gold.
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* Inventory needs to be better, but need some kinds of "weapons" or other loot to get and not just gold.
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