Barely working stripped down version of ScreenInteractive. Now to bring on the SFML events.

This commit is contained in:
Zed A. Shaw 2024-11-13 12:48:42 -05:00
parent 7d3605f58b
commit e3cff8142c
9 changed files with 1070 additions and 7 deletions

View file

@ -3,8 +3,6 @@ NOTES:
TODO:
* panels and everything except renderer should use character coodinates
* camera shake broken
* draw_screen doesn't do x axis offset render
* Can std::any be defaulted to a noop in the events?
* Save file isn't saving gold.
* Inventory needs to be better, but need some kinds of "weapons" or other loot to get and not just gold.