Very basic collision and combat to work out the idea and a logging system on the left.

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Zed A. Shaw 2024-10-25 20:49:11 -04:00
parent 98993481b0
commit dbc2a10933
5 changed files with 57 additions and 13 deletions

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TODO:
* Figure out how to render color fonts from FTUI.
* Dynamically determine the font vs. screensize to get an exact FTXUI screen size.
* Write a test that generates a ton of maps then confirms there's a path from one room to every other room?
* If the player is trapped in a room the enemy just travles through walls.
* Add FLECS.
* Lua integration?
* Text is not actually cleared when rendered either in FTXUI or SFML.
* Work on collision detection with either a coordinate map or morton codes.
* Bring back sounds, check out SoLoud.