A very jank circle algorithm that overdraws many of the lines but mostly works.
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5 changed files with 93 additions and 8 deletions
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@ -224,3 +224,25 @@ TEST_CASE("prototype line algorithm", "[matrix:line]") {
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REQUIRE(f_found);
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}
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}
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TEST_CASE("prototype circle algorithm", "[matrix:circle]") {
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size_t width = Random::uniform<size_t>(10, 13);
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size_t height = Random::uniform<size_t>(10, 15);
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Map map(width,height);
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// create a target for the paths
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Point start{.x=map.width() / 2, .y=map.height()/2};
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for(int radius = 2; radius < 5; radius++) {
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// use an empty map
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Matrix result = map.walls();
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for(matrix::circle it{start, radius}; it.next();) {
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println("y={}, x0={}, x1={}", it.y, it.x0, it.x1);
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for(int i = it.x0; i < it.x1; i++) {
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result[it.y][i] += 1;
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}
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}
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matrix::dump("RESULT AFTER CIRCLE", result, start.x, start.y);
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}
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}
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