Enemies can be tagged as moving randomly, but it's very subtle.
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4 changed files with 11 additions and 3 deletions
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@ -33,7 +33,8 @@
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"components": [
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{"type": "Tile", "config": {"chr": "\u17a5"}},
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{"type": "Combat", "config": {"hp": 100, "damage": 5}},
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{"type": "EnemyConfig", "config": {"hearing_distance": 3}}
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{"type": "EnemyConfig", "config": {"hearing_distance": 15}},
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{"type": "Motion", "config": {"dx": 0, "dy": 0, "random": true}}
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]
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},
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"RAT": {
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