Implemented configurable randomization in the world builder, and then got the beginning of devices to work for the next part of going down a level through stairs.

This commit is contained in:
Zed A. Shaw 2025-01-14 16:21:41 -05:00
parent 7acbd0379f
commit d2162910f6
10 changed files with 73 additions and 36 deletions

View file

@ -88,8 +88,9 @@ void save::load_configs(DinkyECS::World &world) {
Config enemies("./assets/enemies.json");
Config items("./assets/items.json");
Config tiles("./assets/tiles.json");
Config devices("./assets/devices.json");
world.set_the<GameConfig>({
game, enemies, items, tiles
game, enemies, items, tiles, devices
});
}