Implemented configurable randomization in the world builder, and then got the beginning of devices to work for the next part of going down a level through stairs.
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10 changed files with 73 additions and 36 deletions
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@ -6,7 +6,8 @@
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},
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"worldgen": {
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"enemy_probability": 60,
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"empty_room_probability": 20
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"enemy_probability": 20,
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"empty_room_probability": 20,
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"device_probability": 20
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}
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}
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