Now have good coverage on map but need to actually confirm results in the test.

This commit is contained in:
Zed A. Shaw 2024-11-29 11:24:23 -05:00
parent 97255eb813
commit d0d62836e3
5 changed files with 61 additions and 7 deletions

View file

@ -36,6 +36,58 @@ TEST_CASE("dijkstra algo test", "[map]") {
}
TEST_CASE("bsp algo test", "[map]") {
Map map(50, 20);
Map map(20, 20);
map.generate();
}
TEST_CASE("dumping and debugging", "[map]") {
Map map(20, 20);
map.generate();
dump_map("GENERATED", map.paths());
map.dump();
}
TEST_CASE("lighting test", "[map]") {
Map map(20,20);
map.generate();
Point light1 = map.place_entity(0);
Point light2 = map.place_entity(1);
LightSource source1{7,1};
LightSource source2{3,2};
map.reset_light();
map.set_light_target(light1);
map.set_light_target(light2);
map.path_light();
map.render_light(source1, light1);
map.render_light(source2, light2);
map.clear_light_target(light1);
map.clear_light_target(light2);
}
TEST_CASE("camera control", "[map]") {
Map map(20,20);
map.generate();
Point center = map.center_camera({10,10}, 5, 5);
REQUIRE(center.x == 8);
REQUIRE(center.y == 8);
Point translation = map.map_to_camera({10,10}, center);
REQUIRE(translation.x == 2);
REQUIRE(translation.y == 2);
}
TEST_CASE("pathing", "[map]") {
Map map(20,20);
map.generate();
REQUIRE(map.can_move({0,0}) == false);
REQUIRE(map.iswall(0,0) == true);
}