Couldn't debug the map size crash so just did this small change until I can.

This commit is contained in:
Zed A. Shaw 2024-11-06 23:38:01 -05:00
parent 67cacd5dcd
commit c1d43694b0
2 changed files with 3 additions and 2 deletions

View file

@ -13,6 +13,9 @@
#define WALL_VALUE 1
#define SPACE_VALUE 0
constexpr int GAME_MAP_X = 90;
constexpr int GAME_MAP_Y = 90;
struct Room {
size_t x = 0;
size_t y = 0;