Color is now in one nice location.

This commit is contained in:
Zed A. Shaw 2024-11-18 14:28:39 -05:00
parent c8fa68815b
commit b7002917c1
4 changed files with 21 additions and 34 deletions

View file

@ -24,12 +24,6 @@ const wchar_t BG_TILE = L'█';
const wchar_t UI_BASE_CHAR = L'';
const int BG_BOX_OFFSET=5;
enum class Value {
BLACK=0, DARK_DARK, DARK_MID,
DARK_LIGHT, MID, LIGHT_DARK, LIGHT_MID,
LIGHT_LIGHT, WHITE, TRANSPARENT
};
struct SFMLRender {
sf::RenderWindow $window;
int $map_font_size;
@ -52,8 +46,6 @@ struct SFMLRender {
// disable copy
SFMLRender(SFMLRender &other) = delete;
sf::Color color(int val);
sf::Color color(Value val);
sf::Sprite &get_text_sprite(wchar_t tile);
bool resize_map(int new_size, Point &view_port);
void render_grid(const std::wstring &text, float x, float y);