Kind of working save now, but does have problems with dead things.

This commit is contained in:
Zed A. Shaw 2024-11-06 15:06:10 -05:00
parent 99d56b246c
commit b2ed598c1f
5 changed files with 24 additions and 7 deletions

View file

@ -26,6 +26,7 @@ void save::to_file(fs::path path, DinkyECS::World &world, Map &map) {
extract<Position>(world, save_data.position);
extract<Combat>(world, save_data.combat);
extract<Motion>(world, save_data.motion);
extract<Tile>(world, save_data.tile);
archive.save(save_data);
std::string_view archive_view = archive.get_buffer();
@ -66,6 +67,7 @@ void save::from_file(fs::path path, DinkyECS::World &world_out, Map &map_out) {
inject<Position>(world_out, save_data.position);
inject<Combat>(world_out, save_data.combat);
inject<Motion>(world_out, save_data.motion);
inject<Tile>(world_out, save_data.tile);
map_out = Map(save_data.map.input_map,
save_data.map.walls, save_data.map.limit);