Better random entity placement and config of entities is now more generic.

This commit is contained in:
Zed A. Shaw 2025-01-13 16:23:33 -05:00
parent 641a405a06
commit b16405cfdc
6 changed files with 61 additions and 50 deletions

View file

@ -25,7 +25,9 @@ const float PERCENT = 0.01f;
const wchar_t BG_TILE = L'';
const wchar_t UI_BASE_CHAR = L'';
const int BG_BOX_OFFSET=5;
const int GAME_MAP_X=40;
// NOTE: max seems to be about x=240, y=120
const int GAME_MAP_X=80;
const int GAME_MAP_Y=40;
const int INVENTORY_PIXEL_X=50;
const int INVENTORY_PIXEL_Y=50;