Better random entity placement and config of entities is now more generic.
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6 changed files with 61 additions and 50 deletions
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@ -25,7 +25,9 @@ const float PERCENT = 0.01f;
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const wchar_t BG_TILE = L'█';
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const wchar_t UI_BASE_CHAR = L'█';
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const int BG_BOX_OFFSET=5;
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const int GAME_MAP_X=40;
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// NOTE: max seems to be about x=240, y=120
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const int GAME_MAP_X=80;
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const int GAME_MAP_Y=40;
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const int INVENTORY_PIXEL_X=50;
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const int INVENTORY_PIXEL_Y=50;
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