Reworked the way that entities are loaded so they're more dynamic and can be configured without modifying C++code.
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6 changed files with 94 additions and 42 deletions
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@ -1,6 +1,5 @@
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TODAY'S GOAL:
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* I don't handle death at all. It crashes when I die.
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* https://pkl-lang.org/
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* Check out https://github.com/stephenberry/glaze
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* Things are still in walls because I +1 the x,y if they're colliding.
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