Now have more fancy rooms with different floors to play with.
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7 changed files with 96 additions and 41 deletions
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@ -17,4 +17,5 @@ class WorldBuilder {
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bool dig_tunnel(PointList &holes, Point &src, Point &target);
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void tunnel_doors(PointList &holes, Room &src, Room &target);
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void update_door(Point &at, int wall_or_space);
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void stylize_room(int room, string tile_name, float size);
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};
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