Tests are failing but catch2 is too stupid to actually tell me where so here you go. Now if you hit L it'll turn the lights up to max and if you hit P it will show the pathing.
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5 changed files with 16 additions and 4 deletions
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@ -49,4 +49,9 @@ namespace components {
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struct EnemyConfig {
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int HEARING_DISTANCE;
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};
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struct Debug {
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bool PATHS=false;
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bool LIGHT=false;
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};
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}
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