Now have color and display char coming from assets/tiles.json but lighting still needs work.
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4 changed files with 70 additions and 36 deletions
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@ -1,8 +1,32 @@
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{
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"WALL_TILE": "\ua5b8",
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"FLOOR_TILE": "\u2849",
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"PLAYER_TILE": "\ua66b",
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"ENEMY_TILE": "\u1d5c",
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"BG_TILE": "█",
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"WATER_TILE": "\u224b"
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"WALL_TILE": {
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"foreground": [230, 20, 0],
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"background": [230, 20, 0],
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"display": "\ua5b8"
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},
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"FLOOR_TILE": {
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"foreground": [80, 100, 0],
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"background": [30, 20, 0],
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"display":"\u2849"
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},
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"PLAYER_TILE": {
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"foreground": [255, 200, 0],
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"background": [30, 20, 0],
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"display":"\ua66b"
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},
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"ENEMY_TILE": {
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"foreground": [255, 200, 0],
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"background": [30, 20, 0],
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"display":"\u1d5c"
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},
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"BG_TILE": {
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"foreground": [230, 20, 0],
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"background": [230, 20, 0],
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"display":"█"
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},
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"WATER_TILE": {
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"foreground": [132, 200, 0],
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"background": [147, 220, 0],
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"display":"\u224b"
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}
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}
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