Fixed a problem in the world builder after a refactor then made it do less random paths.

This commit is contained in:
Zed A. Shaw 2025-01-10 21:36:14 -05:00
parent 128fc4f540
commit 80ef052e15
2 changed files with 25 additions and 34 deletions

View file

@ -14,7 +14,6 @@ class WorldBuilder {
void add_door(Room &room);
void set_door(Room &room, int value);
void place_rooms();
bool dig_tunnel(PointList &holes, Point &src, Point &target);
void tunnel_doors(PointList &holes, Room &src, Room &target);
void update_door(Point &at, int wall_or_space);
void stylize_room(int room, string tile_name, float size);