Enemies now actually adopt their color and all items too.

This commit is contained in:
Zed A. Shaw 2025-01-28 14:04:01 -05:00
parent 59a6882b70
commit 7c56f350ab
4 changed files with 29 additions and 15 deletions

View file

@ -32,6 +32,13 @@ namespace components {
struct Tile {
std::string chr;
uint8_t fg_h = 0;
uint8_t fg_s = 0;
uint8_t fg_v = 0;
uint8_t bg_h = 0;
uint8_t bg_s = 0;
uint8_t bg_v = 0;
DEFINE_SERIALIZABLE(Tile, chr);
};